He has experience in developing games for the Web, mobile phones, and desktops using Flash, Cocos2d, Cocos2d-x, Unit圓D, and Unreal Engine. He has been programming for the last 10 years and is adept in languages such as C++, C#, Objective-C, Java, JavaScript, Lua, and Swift. Siddharth Shekar is a game developer with over 4 years of experience. However, Packt Publishing cannot guarantee the accuracy of this information. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. However, the information contained in this book is sold without warranty, either express or implied. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.Įvery effort has been made in the preparation of this book to ensure the accuracy of the information presented. Index Learning iOS 8 Game Development Using SwiftĪll rights reserved. Importing scenes from external 3D applicationsĪccessing the hero object and adding a physics body Support files, eBooks, discount offers, and moreĪdding, removing, and inserting objects into arraysĪdding and removing objects from the dictionary Learning iOS 8 Game Development Using Swift
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